NTE's Companion (Jiyu) system is the core character social interaction mechanic, letting you build deep relationships with characters, unlock exclusive stories and interaction scenes. Version 1.2 expanded the system with amusement park date scenes and more. This guide covers the full Companion system including the v1.2 expansion.
1. Overview
The Companion system is NTE's character social interaction system. Raising affinity unlocks interaction content and rewards. Every S/A-rank character has their own Companion questline and scenes — one of the most important long-term progression goals beyond gacha collection.
2. How to Raise Affinity
- 1Gift giving: obtain gifts via city exploration and shops, gift them to characters
- 2Complete Companion quests: each character has an exclusive questline that substantially raises affinity
- 3Daily interaction: talk to characters in the city, complete tasks together
- 4Combat party: putting a character in your active party slowly raises affinity
- 5v1.2 new — Amusement park dates: the v1.2 amusement park map enables exclusive date interactions with extra affinity bonuses
3. Affinity Level Rewards
| Level | Reward |
|---|---|
| 1-5 | Voice lines, daily dialogue |
| 6-9 | Exclusive Companion stories, interaction scenes |
| 10 | Loungewear outfit + cohabitation unlock |
4. Character Loungewear
Reaching affinity 10 unlocks a character's loungewear (pajama) outfit. For v1.2, push affinity during Illica's Phase 1 and Zhenhong's Phase 2 banners to unlock their loungewear early.
Tip: stockpile gifts before a character's banner launches, then gift in bulk during the banner to hit key levels fast.
5. Cohabitation
At sufficient affinity, you can unlock cohabitation with certain characters — invite them to live with you, hold hands, hug, cook together. This is an extension of Companion content with strong long-term appeal for players who enjoy character bonds.
6. v1.2 Companion System Expansion
Version 1.2 expanded the Companion system in several ways:
- Amusement park date scenes: the new amusement park map area enables exclusive date interactions
- Character rendering upgrade: v1.2 lighting/material upgrades make Companion scenes look notably better, with richer character detail
- New Companion questlines: Illica (ETD-4) and Zhenhong (dragon-tribe fighter) bring fresh Companion stories and interaction styles
- Expanded interaction animations: some characters gained new interaction animations and dialogue branches
7. Gift Sources
- City exploration chests
- Shop purchases (different NPCs sell different gifts)
- Activity rewards
- Daily tasks
- v1.2 amusement park: mini-games and chests in the park also drop limited gifts
8. Companion Priority Advice
With limited resources, push Companion in this order:
- 1Main DPS characters you actually use — double benefit in combat and Companion
- 2Limited supports (e.g. Illica) — long-term versatile, high Companion ROI
- 3Personal favorites — Companion is fundamentally emotional content, prioritize who you like
Don't force every character to level 10 — focusing on main + favorite characters gives the best value.