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What should you use the DPS calculator for?

If you are past simple stat comparison and need to compare full rotation damage, crit expectation, and enemy settings, the DPS calculator is more useful than a basic stats page. It fits build tuning, weapon swaps, and estimating real output before or after a banner decision.

DPS Damage Calculator

Calculate skill damage, rotation DPS, and compare different build outputs.

※ Formula is estimated based on community testing. Actual damage may vary with game updates.

What problems is this DPS calculator best at solving?

This calculator is best for comparing two builds, two weapons, or two rotation assumptions. Instead of chasing one perfectly exact number, it is more useful for seeing whether extra crit, more ATK, elemental bonus, or a shorter rotation creates the bigger gain.

Character

Weapon

Build Presets

Skill / Rotation

Enemy Settings

Damage Per Second

426

Rotation: 5,106 / 12s

Damage Breakdown

Total ATK293
Avg Hit Damage638
Critical Hit851
Non-Crit Hit426
Rotation Total5,106

Multiplier Breakdown

ATK Bonus+147%
Crit Gain+50%
Elem Bonus+47%
Team Bonus+10%
Total Multx2.42

Formula: DPS = (Total ATK × Skill Mult × Crit Avg × Elem × Team × DEF × Resist) × Hits / Time

How to compare outputs well

  • Keep skill multipliers and rotation time consistent or the comparison loses meaning.
  • Then see whether crit, elemental bonus, or team buffs are driving the gain.
  • If the gain only exists in an ideal stationary setup, real value may be much lower.

Limits of this result

  • It does not fully capture movement, downtime, enemy mechanics, or execution errors.
  • Patch changes to multipliers or hidden mechanics can change the conclusion.
  • Higher DPS does not always mean smoother clears if survivability or rotation comfort suffers.

Do not skip these checks

  • Lock enemy, defense, and bonus-damage assumptions first, or your comparisons will drift between tests.
  • Rotation output depends heavily on assumptions, so comfort, energy pressure, and real timeline length still matter.
  • If you only need to judge one gear piece, the disk score or stats calculator is usually the faster first stop.