NTE FPS cap drift bug: Can't drift at high FPS? Fix and workaround
This drift issue is safer to frame as a **widely reported troubleshooting pattern** than as a permanently settled official truth. For affected players, the practical question is simple: does lowering the FPS cap noticeably restore drift consistency in the version you are playing right now?
A safer way to handle it is:
1. Lower the FPS cap to 60 or 30 and test whether drift triggering becomes more reliable
2. If that helps, treat it as a useful live-version workaround rather than a universal law of the driving system
3. Keep checking current patch notes and in-game behavior instead of assuming older community findings remain permanently exact
So this page now focuses on drift-troubleshooting logic and temporary mitigation rather than presenting the issue as a closed-form official bug notice.